{
  "answer": "8 results for \"revision 317\". Best: RuneScape private-server dataset — A revision 317 cache survives in the archival record (https://bozos.si/runescape-private-server-history.json). Open the page before citing it.",
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      "resource_id": "runescape-private-server-history-data",
      "title": "RuneScape private-server dataset",
      "section": "A revision 317 cache survives in the archival record",
      "url": "https://bozos.si/runescape-private-server-history.json",
      "type": "application/json",
      "kind": "historical-reference-data",
      "updated": "2026-10-20",
      "score": 30,
      "snippet": "A revision 317 cache survives in the archival record (2005-06-18): OpenRS2 preserves a cache record associated with revision 317 and a June 2005 timestamp. Source: BOZOS, RuneScape Private Servers: History and Guide, updated 2026-10-20, hig…",
      "record": {
        "id": "revision-317-archive-2005",
        "collection": "milestones",
        "permalink": "https://bozos.si/runescape-private-server-history.json#revision-317-archive-2005",
        "cite": "A revision 317 cache survives in the archival record (2005-06-18): OpenRS2 preserves a cache record associated with revision 317 and a June 2005 timestamp. Source: BOZOS, RuneScape Private Servers: History and Guide, updated 2026-10-20, high confidence. https://bozos.si/runescape-private-server-history.json#revision-317-archive-2005",
        "fetch_id": "runescape-private-server-history-data#revision-317-archive-2005"
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    },
    {
      "resource_id": "runescape-private-server-history-data",
      "title": "RuneScape private-server dataset",
      "section": "What do 317, OSRS-based, and other revision numbers mean?",
      "url": "https://bozos.si/runescape-private-server-history.json",
      "type": "application/json",
      "kind": "historical-reference-data",
      "updated": "2026-10-20",
      "score": 22,
      "snippet": "What do 317, OSRS-based, and other revision numbers mean? A revision is a numbered client and protocol generation. 317 is a 2005-era RS2 client that early servers targeted and which later became a label for that code lineage. OSRS-based mea…",
      "record": {
        "id": "what-is-317",
        "collection": "faq",
        "permalink": "https://bozos.si/runescape-private-server-history.json#what-is-317",
        "cite": "What do 317, OSRS-based, and other revision numbers mean? A revision is a numbered client and protocol generation. 317 is a 2005-era RS2 client that early servers targeted and which later became a label for that code lineage. OSRS-based means built on Old School RuneScape data and protocol. Neither number tells you how much content is custom. Source: BOZOS, RuneScape Private Servers: History and Guide, updated 2026-10-20, high confidence. https://bozos.si/runescape-private-server-history.json#what-is-317",
        "fetch_id": "runescape-private-server-history-data#what-is-317"
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    {
      "resource_id": "runescape-private-server-history-data",
      "title": "RuneScape private-server dataset",
      "section": "Higher revisions broaden the technical scene",
      "url": "https://bozos.si/runescape-private-server-history.json",
      "type": "application/json",
      "kind": "historical-reference-data",
      "updated": "2026-10-20",
      "score": 17,
      "snippet": "Higher revisions broaden the technical scene (2008–2012): Projects targeted later RuneScape protocols and caches including 508, 525, 614, and 718, while 317 remained a persistent ancestry label. Source: BOZOS, RuneScape Private Servers: His…",
      "record": {
        "id": "high-revision-wave-2008",
        "collection": "milestones",
        "permalink": "https://bozos.si/runescape-private-server-history.json#high-revision-wave-2008",
        "cite": "Higher revisions broaden the technical scene (2008–2012): Projects targeted later RuneScape protocols and caches including 508, 525, 614, and 718, while 317 remained a persistent ancestry label. Source: BOZOS, RuneScape Private Servers: History and Guide, updated 2026-10-20, medium confidence. https://bozos.si/runescape-private-server-history.json#high-revision-wave-2008",
        "fetch_id": "runescape-private-server-history-data#high-revision-wave-2008"
      }
    },
    {
      "resource_id": "runescape-private-server-history-data",
      "title": "RuneScape private-server dataset",
      "section": "Revision 317 becomes the scene's common ancestor",
      "url": "https://bozos.si/runescape-private-server-history.json",
      "type": "application/json",
      "kind": "historical-reference-data",
      "updated": "2026-10-20",
      "score": 16,
      "snippet": "Revision 317 becomes the scene's common ancestor (2005–2005): Small shareable Java implementations compatible with a 317-era client became the common ancestor of much early RS2 private-server development. Source: BOZOS, RuneScape Private Se…",
      "record": {
        "id": "first-lineage",
        "collection": "eras",
        "permalink": "https://bozos.si/runescape-private-server-history.json#first-lineage",
        "cite": "Revision 317 becomes the scene's common ancestor (2005–2005): Small shareable Java implementations compatible with a 317-era client became the common ancestor of much early RS2 private-server development. Source: BOZOS, RuneScape Private Servers: History and Guide, updated 2026-10-20, medium confidence. https://bozos.si/runescape-private-server-history.json#first-lineage",
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    {
      "resource_id": "runescape-private-server-history-guide",
      "title": "RuneScape Private Servers: History and Guide",
      "section": "What do 317, OSRS-based, and other revision numbers mean?",
      "url": "https://bozos.si/reference/runescape-private-servers",
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      "updated": "2026-10-20",
      "score": 14,
      "snippet": "A revision is a numbered client and protocol generation. 317 is a 2005-era RS2 client that early servers targeted and which later became a label for that code lineage. OSRS-based means built on Old School RuneScape data and protocol. Neithe…"
    },
    {
      "resource_id": "runescape-private-server-history-guide",
      "title": "RuneScape Private Servers: History and Guide",
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      "url": "https://bozos.si/reference/runescape-private-servers",
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      "kind": "historical-reference",
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      "data_url": "https://bozos.si/runescape-private-server-history.json",
      "updated": "2026-10-20",
      "score": 10,
      "snippet": "…Scape Classic. Created the RS2 client, cache, protocol, and revision family targeted by the best-known early RSPS projects. Sources: https://runescape.wiki/w/Update:Blog-HistoryofRuneScape:TheFirstFourYears https://www.rscd-community.org/ -…"
    },
    {
      "resource_id": "runescape-private-server-history-data",
      "title": "RuneScape private-server dataset",
      "section": "One scene splits into many technical dialects",
      "url": "https://bozos.si/runescape-private-server-history.json",
      "type": "application/json",
      "kind": "historical-reference-data",
      "updated": "2026-10-20",
      "score": 8,
      "snippet": "…ence. https://bozos.si/runescape-private-server-history.jsonrevision-expansion",
      "record": {
        "id": "revision-expansion",
        "collection": "eras",
        "permalink": "https://bozos.si/runescape-private-server-history.json#revision-expansion",
        "cite": "One scene splits into many technical dialects (2008–2012): Projects targeted later caches and protocols while engineering-focused bases introduced cleaner architecture and documentation. Source: BOZOS, RuneScape Private Servers: History and Guide, updated 2026-10-20, high confidence. https://bozos.si/runescape-private-server-history.json#revision-expansion",
        "fetch_id": "runescape-private-server-history-data#revision-expansion"
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    {
      "resource_id": "runescape-private-server-history-guide",
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      "url": "https://bozos.si/reference/runescape-private-servers",
      "type": "text/html",
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      "data_url": "https://bozos.si/runescape-private-server-history.json",
      "updated": "2026-10-20",
      "score": 7,
      "snippet": "…lient, locally cached game assets, frequent numbered client revisions, and an authoritative remote world created the technical shape that later emulator authors studied. The old game became RuneScape Classic; the new game kept changing unde…"
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